Huzzah, a Wargame!
The Company Rules #6: Assassins
The defender gets 3 security teams (less effective than troopers) plus four character figures. Attacker gets 3 trooper figures only.
Goal of the attacker is to kill the main character, trouble is they don't know which is the main character, so as they shoot characters they roll, first kill is a 6 to win, second 5,6 third 4,5,6. If they roll the score (or get to the final character) they have won. It doesn't matter how many troopers are lost as long as they get their target.
Troopers and characters must start 12" apart
A quiet part of town about to get really loud
Anyway, lets press on, more games to be played.