Monday, March 19, 2018

A Small and Deadly War

The Collective discover a secret UNSC base.  Things do not go well.

 Scouts find an isolated outpost hidden in a hill


Burning 'hog


Knock, knock.  An Elite leads a raiding party

 Horgoi brutes scout for fresh meat

Naga scout the other flank, more cautiously than the brutes

 Neek squads are brought forwards for the entry teams

 A UNSC Pelican approaches

 Pelican on short final

UNSC troops debus

 The A-Team Arrives...


UNSC mission: Rescue the scientists in the base, or deny base to the Collective

Rules today are a light version Stargrunt I've played a bunch at the GZG convention, we called it Cinegrunt (I'm not sure who came up with the name, possibly Jon Davis).  Its focused on very small units.

Anyway, these are the A-Team, they are Elites in hard-powered armour with external energy shields, quite the tough nut in SGII.

Shields up

First team lights up the Draco Agnath on overwatch

Boom, the heavy gauss rounds punch through

The second pin the Horgoi, preventing a charge next turn

The Collective pivots to the new threat

Neeks driven forward

Spartan lit up by Neeks (BUT, Spartans ignore 1st Sup counter)

Spartans Charge into Neeks

As expected, the PA thrash the Neeks

One shield goes down

Tavashar leader holds the Neeks, Spartans keep going

Neeks and Tavashar down.  OMG, that wasn't even a contest, Elites in PA with HTH weapons...

Shield flickers back up

Horgoi hose down Spartans, one suppression is all they get

They shrug that off

Then sprint forwards

To hose down the Tavashar unit, two down, one suppression (that heavy MG is deadly)

Neeks pivot to respond


Shield down, Suppression

Tavashar Elite sees his chance he charges

Elite charges Spartans

This does not go well
Both Spartans defeat the Elite, taking down his shield and wounding him

Casualties are stacking up

Shield up, spartans charge the neeks

One HTH later, all down

Spartans follow-through into cover to prep for the next phase


Tavashar light up the other Spartan team - but the fire is ineffective, not even a suppression, this will be bad

Spartans advance to cover of the ruined 'hog


Neeks sneak a flank of the Spartans

Pew Pew Pew

One Shield down

Next turn, shields up, Horgoi reappear, they charge
They fail to contact, Spartans: Braaap!  Horgoi, lose their leader

Like they care when they are charging!

In go the final two Horgoi brutes

Its like meat running into a wall, the Spartans take them down easily

The other team engage the Naga (what have they been doing all game? - mostly running back and forth to get into firing positions)

Naga suppressed

Seeing the writing on the wall the Naga decide that this is not the fight for them, they are off


Less Neeks.  Gauss rounds tear into them

The Tavashar opts to retire with what's left of its squad

Tactical withdrawal

The A-Team prevails

The Spartans cover the exfil of the science team

UNSC Pelican inbound to pick up the science team

Phew! that was fast and furious.  Its been ages (years even?) since I played Stargrunt with Elites in Powered armourand WOW! they are deadly.  I really stacked the collective against the Spartans and they ploughed through them, kind of like the video game.  That's a pretty good result, just what I'm looking for. 

This was a test run of some ideas I've been tinkering with for the upcoming GZG ECC, next, a little tweaking of stats and then pack the toys up ready for this weekend!

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