Time for stompy-bot action!
The guncrabs
The stompy-bots
The area, an abandoned military base
The humies fled because the 'bots were coming
See the guncrabs swarm through the base gate (top edge is fencing)
Another shot, just because
The stompy-bots advance through the base
KABLOOIE!
Missed!
Jump, Swooosh! fire-and-forget GMS away
Swoosh, another GMS out
Scuttle, jump, swoosh, the guncrab fires a GMS in return
BLAMMO! a stompy-bot hits a guncrab scuttling along a roofline and KO's its main (only) weapon
The big guncrabs move up
Really up, on a roof, it unloads its plasma cannon on the huge stompy bot
And how! The re-rolls kept on going, a massive number of hits renders the stompy-bot a smoldering pile. (typical, freshly painted, 1st game and its KO'd in the 1st turn)
The other big-bot gets into the fray
Its main guns easily punch holes in the guncrab's armour, a total KO
Guncrabs fire GMS at the big-bot
But what the heck! A lucky run of gunfire takes down the other large bot. Its not looking good for the stompy-bots
A small-bot takes a hit
Pity its a system KO
Carnage everywhere, looks like an easy win for the guncrabs
But what's this, a third medium stompy-bot rushes in to the desperate defense
POW! a minor hit on a guncrab, a system KO
Guncrabs return fire, a total KO on a small bot
The 'bots team-mate uses the wreckage for cover while launching a GMS
Boom! Stompy-bots begin to take down the guncrab hoard
Uh oh, the bot with a KO loses its gun
Another guncrab down
In return the guncrabs finally take out the immobilized bot
Missiles out!
KABLEWIE! 'bots lose another
A large guncrab goes hunting
Predictably the small bot it picked on is a KO (just as well those GMS are fire and forget...)
The last big stompy-bot enters the action
It shoots
It misses...
well almost, its a main gun KO
The field by the end of the turn, much more evened up, maybe a slight edge for the guncrabs
Stompy-bots win initiative and the big-bot takes down a larger guncrab
Return fire goes badly, the 'bot loses a secondary weapon
A small gun crab approaches the bot and fires
OH NOES! A system KO, this is going to suck
The guncrabs pour on fire, the 'bot is immobilised
Missiles out!
And thats about the end, the guncrabs can take their time whittling the big 'bot down
The guncrabs win, and now hold this base
The last stompy-bot, gunless and running away
The remaining guncrabs, with the easy loss of the first two large stompy-bots they really need the third as reinforcement. With that done, the fight was much more even. Even holding the base, the guncrabs are going to have to gain reinforcements before they can push deeper into stompy-bot territory
A quick work on terrain and in-contact starts. Terrain is easy, this is the Spartan Games Planetfall terrain box, its card sides clipping into acetate to form these military buildings. Even though its supposed to be for 10mm and its only card buildings I thought its not too bad, and it easily works for 15mm. I really got it as it kind of has a UNSC (Halo) vibe to it as a rear base rather than a front line bunker-style base. Got to have something for those REMFs to defend (don't look that one up at work, is a bit sweary).
And in-contact starts, just like Ambush Alley, these are great for me as a solo-gamer. There is no way I'm going to surprise myself with a flank-march, I'll leave those for games with other folks.
Mmmm, got a base set up and time of over Crimbo, wonder what I'll play next?
The guncrabs
The stompy-bots
The area, an abandoned military base
The humies fled because the 'bots were coming
See the guncrabs swarm through the base gate (top edge is fencing)
Another shot, just because
The stompy-bots advance through the base
KABLOOIE!
Jump, Swooosh! fire-and-forget GMS away
Swoosh, another GMS out
Scuttle, jump, swoosh, the guncrab fires a GMS in return
BLAMMO! a stompy-bot hits a guncrab scuttling along a roofline and KO's its main (only) weapon
The big guncrabs move up
Really up, on a roof, it unloads its plasma cannon on the huge stompy bot
And how! The re-rolls kept on going, a massive number of hits renders the stompy-bot a smoldering pile. (typical, freshly painted, 1st game and its KO'd in the 1st turn)
The other big-bot gets into the fray
Its main guns easily punch holes in the guncrab's armour, a total KO
Guncrabs fire GMS at the big-bot
But what the heck! A lucky run of gunfire takes down the other large bot. Its not looking good for the stompy-bots
A small-bot takes a hit
Pity its a system KO
Carnage everywhere, looks like an easy win for the guncrabs
But what's this, a third medium stompy-bot rushes in to the desperate defense
POW! a minor hit on a guncrab, a system KO
Guncrabs return fire, a total KO on a small bot
The 'bots team-mate uses the wreckage for cover while launching a GMS
Boom! Stompy-bots begin to take down the guncrab hoard
Uh oh, the bot with a KO loses its gun
Another guncrab down
In return the guncrabs finally take out the immobilized bot
Missiles out!
KABLEWIE! 'bots lose another
A large guncrab goes hunting
Predictably the small bot it picked on is a KO (just as well those GMS are fire and forget...)
The last big stompy-bot enters the action
It shoots
It misses...
well almost, its a main gun KO
The field by the end of the turn, much more evened up, maybe a slight edge for the guncrabs
Return fire goes badly, the 'bot loses a secondary weapon
A small gun crab approaches the bot and fires
OH NOES! A system KO, this is going to suck
The guncrabs pour on fire, the 'bot is immobilised
Missiles out!
And thats about the end, the guncrabs can take their time whittling the big 'bot down
The guncrabs win, and now hold this base
The last stompy-bot, gunless and running away
The remaining guncrabs, with the easy loss of the first two large stompy-bots they really need the third as reinforcement. With that done, the fight was much more even. Even holding the base, the guncrabs are going to have to gain reinforcements before they can push deeper into stompy-bot territory
A quick work on terrain and in-contact starts. Terrain is easy, this is the Spartan Games Planetfall terrain box, its card sides clipping into acetate to form these military buildings. Even though its supposed to be for 10mm and its only card buildings I thought its not too bad, and it easily works for 15mm. I really got it as it kind of has a UNSC (Halo) vibe to it as a rear base rather than a front line bunker-style base. Got to have something for those REMFs to defend (don't look that one up at work, is a bit sweary).
And in-contact starts, just like Ambush Alley, these are great for me as a solo-gamer. There is no way I'm going to surprise myself with a flank-march, I'll leave those for games with other folks.
Mmmm, got a base set up and time of over Crimbo, wonder what I'll play next?
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